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About me

I'm Marc Tarrés, a Game Designer, and I have studied a Bachelor's degree in Video Game Design and Development at CITM (UPC). Through the years I've worked in the design and development of various games as part of a cross-functional team.

Skills

C++

GitHub

C#

Unity

Microsoft Office

Adobe Photoshop

Adobe Premiere

ZBrush, Maya, 3ds Max

Personal projects

Collection of games that I've helped to create
as a member of the team

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Gun.Smoke, fan made version

This was the first project I was part of in the university. As a group of 4, we made a version of the old arcade game, Gun.Smoke. I was in charge of the coding. Here's the link to the latest release

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Dungeons & Dragons: Wrath of Silumgar

For the second project in university, I joined with 6 friends to make a new, fan made version of Dungeons & Dragons: Shadow over Mystara. In this project, I worked as 2D artist and designer. Here's the link to the latest release

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The Witcher: A Bard's Tale

As the third project in university, the whole class worked together to make this fan made The Witcher game. I worked as a member of the design team that created the game. Here's the link to the latest release

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ArcAIde

Together with another classmate, we created this resource management game that takes place in an Arcade Saloon. This project was made with Unity. In this project, we both worked as designers and programmers. Here's the link to the game's website

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Érebos: Worldbuilding and character creation

As a part of my final project in university, I created and designed an imaginary world and some of the characters that live in it. Here's the link to the worldbuilding project and here's the link to the document with the characters

3D Engine


With another classmate, in our third year of university, we created our own 3D Engine in C++. You can check all the information about it in this website.

Contact me

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